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Answer by Ochreous

I figured out how to manipulate examplelist's elements. You have to use either the.RemoveRange(); function or the.AddRange(); function. Thanks for the help everyone.

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Answer by Ochreous

I figured out how to make the horizontal scrollbar show up. You have to put in two booleans in the beginscrollview. One bool is for the horizontal scrollbar and the other is for the vertical scrollbar.

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Answer by Ochreous

I figured it out. I switched transform.position to gameobject.transform.position since I'm using this with Unity's default FPS character controller I want it to be relevant to that gameobject.

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Answer by Ochreous

This maybe a longshot but try Clicking on your model in Unity in the project panel and see if any of your axes are off in the inspector . Then correct them in blender by setting the model's position to...

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Answer by Ochreous

I found a way to make it work. You just change the SetQualityLevel's integer to overallQualityInt. int overallQualityInt = GUILayout.HorizontalSlider(overallQualityInt, 0, 4,GUILayout.Width(150),...

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Answer by Ochreous

I figured it out I was calling Void OnGUI from another script and it cancelled out the other(in this case my GO script).

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Answer by Ochreous

I found out that I didn't implement the navigation script. Problem solved.

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